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Old Dec 15, 2006, 05:27 PM // 17:27   #1
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Default A change to legendary survivor

well we know how the legendary survivor title works right now. you get to 1337500 xp without dieing once, but for many of us we have characters who cant get it for a number of reasons...

1. err7 death (i really hate that, it killed 7 of my char's)

2.title came out after factions, which meant that everyone who had died before cant get it cause we didnt know

now i propse a slight change to the way you get this title, why not make it a title everyone can get, lets say your char is up to 330k xp before he dies, hes qualified for his survivor title, but since he died the number would reset, now saying u need 575k to indomitable survivor, so on and so forth (you get the idea, so basically it would just reset the number back to zero every time you died till you got your max title, legendary survivor, this would still be difficult, but it would make it accesible to all
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Old Dec 15, 2006, 05:58 PM // 17:58   #2
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/signed

Make it so you need no deaths with that amount of experience, and a death causes the experience counter to restart.
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Old Dec 15, 2006, 06:29 PM // 18:29   #3
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/Signed

We are in agreement!
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Old Dec 15, 2006, 06:49 PM // 18:49   #4
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/not signed for all the people who got it the right way.

Also resetting the XP counter? What reset the character as well? Xp determines "level" and "skill points" I dont think they can reset those.


Or better yet, why doesnt Anet just give you the title.

I think everyone who asks for a change to the survivor title just dont get it.

ITS CALLED SURVIVOR FOR A REASON.....

Otherwise it would be called "Survivor since last death"
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Old Dec 15, 2006, 06:51 PM // 18:51   #5
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/Unsigned

whats the point of the death count if it will be reset??

The title itself is the challenge why make it easy right?

My suggestion are whenever a person experience err7 and his/her character dies because of err7 death count will not increment..
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Old Dec 15, 2006, 06:54 PM // 18:54   #6
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Quote:
Originally Posted by Stormcloud
retarded post
It's called survivor because you survive for a long time, which is still there in the suggested version. If you died before factions you're unable to get it, which sucks. Also, he didn't suggest resetting the XP counter. Just resetting it for the title.
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Old Dec 15, 2006, 07:06 PM // 19:06   #7
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/notsigned

so what's different from this suggestion to the last 10..
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Old Dec 15, 2006, 07:11 PM // 19:11   #8
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This is at least the 7th distinct thread on this board about this exact same issue.

Anet really should fix this because it will just keep coming up again and again until old characters are able to get this title as they should be able to.

/signed
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Old Dec 15, 2006, 07:12 PM // 19:12   #9
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Quote:
Originally Posted by Thomas.knbk
It's called survivor because you survive for a long time, which is still there in the suggested version. If you died before factions you're unable to get it, which sucks. Also, he didn't suggest resetting the XP counter. Just resetting it for the title.

And you called my post retarded?

It called survivor cause you dont die not cause you didnt die for a long time. Get a clue troll.
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Old Dec 15, 2006, 07:16 PM // 19:16   #10
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Quote:
Originally Posted by Navaros
This is at least the 7th distinct thread on this board about this exact same issue.

Anet really should fix this because it will just keep coming up again and again until old characters are able to get this title as they should be able to.

/signed
At least 7 threads, sounds like a good reason to devalue a title to me.
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Old Dec 15, 2006, 07:18 PM // 19:18   #11
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/stopwhining

1: Take it the way it is. If you keep getting err7, get a proper connection.
2: OMG I CAN'T HAVE SURVIVOR ON MY 1337 MONK WITH FOW ARMOR AND FONT OF WISDOM OMFOMGOMFOMG!!! You can't display more than 1 title at a time anyway.
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Old Dec 15, 2006, 07:22 PM // 19:22   #12
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Default No reason to cheapen the title

Here's a scenerio with your suggestion (using Factions as an example)...

Some random person starts a Factions character. He can easily rush through the main quests because of a lack fearing death (obviously skipping all side quests, any attempt to accumulate necessary skill points/elites, and any formulation of developing strategies).

This person eventually gets into harder areas such as Viz and Arborstone that take a fair amount of skill to survive through (especially when there's the pressure you HAVE to), and he dies a bunch of times until eventually getting into a group that can carry him through. No worries though because it doesn't matter, right.

Finally, he makes his way to Jade Arena, grabs some hench, and just farms away for his now worthless title. If for some ridiculous reason he happens to die doing these runs, no big deal he can just shrug it off and continue on just losing a minimal amount of time.

As for older characters; starting with max armor, full elites and skills, perfect weapons, max customized heroes, etc, etc (need I say more?)


Seriously think about it for a minute. The title would be meaningless to wear and become another worthless stepping stone to the lame KOBD titles.

Just suck it up, make a new character, and test your skill. No reason to ruin it for those of use who were dedicated enough.

Last edited by sssYLENCE; Dec 15, 2006 at 07:31 PM // 19:31..
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Old Dec 15, 2006, 07:28 PM // 19:28   #13
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Quote:
Originally Posted by sssYLENCE
Here's a scenerio with your suggestion (using Factions as an example)...

Some random person starts a Factions character. He can easily rush through the main quests because of a lack fearing death (obviously skipping all side quests, any attempt to accumulate necessary skill points/elites, and any formulation of developing strategies).

This person eventually gets into harder areas such as Viz and Arborstone that take a fair amount of skill to survive through (especially when there's the pressure you HAVE to), and he dies a bunch of times until eventually getting into a group that can carry him through. No worries though because it doesn't matter, right.

Finally, he makes his way to Jade Arena, grabs some hench, and just farms away for his now worthless title. If for some ridiculous reason he happens to die doing these runs, no big deal he can just shrug it off and continue on just losing a minimal amount of time.

As for older characters; starting with max armor, full elites and skills, perfect weapons, max customised heroes, etc, etc (need I say more?)


Seriously think about it for a minute. The title would be meaningless to wear and become another worthless stepping stone to the lame KOBD titles.

Just suck it up, make a new character, and test your skill. No reason to ruin it for those of use who were dedicated enough.
Exactly, Hats off to you.
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Old Dec 15, 2006, 07:45 PM // 19:45   #14
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While I think this is an interesting idea and would love to give my ele a nice Legendary Survivor title, I'm afraid I can't agree with this. Here's why. The survivor title track, to me anyway, means that you simply cannot die. Yes, error 7 is annoying and lag deaths suck but guess what? Those are (unfortunately) part of the game. So if you want the Legendary Survivor title, you have to take those issues into account.

Some tips for getting the title.
  • Play in easier areas. Don't try beating any of the campaigns until you get the title.
  • Always travel with a trusted and experienced monk.
  • Do NOT use all henchmen/heroes.
  • Get items to increase your health and armor as much as you can.
  • Do NOT use superior runes or any other rune that decreases your health until you get the title.
  • Don't play with PUGs.
  • Pull mobs slowly.
  • Never assume you won't get disconnected or you won't experience a lag spike. So try not to take aggro (this becomes tricky if you're a warrior...).
  • If you have Factions, head over to Cantha to get the title. Do all the quests in Kaineng. You'll get a huge amount of experience there.
  • Head to the FoW or UW and repeat the same few starting quests. Again make sure to travel with an experienced and non-PUG group.

I don't believe they should change the title for the reasons given. Changing it so that you can get it even if you've died defeats the purpose of the title. It's meant to be difficult to get. Giving people multiple tries on the same character would cheapen the title, especially for those that earned it despite lag deaths and error 7.

For those of you that are also against this, why do you have to be so rude? Even if you disagree you can still do it in a respectful manner.

Aera, the error 7 problem has NOTHING to do with someone's connection in many cases. I've seen it happen on numerous types of connections ranging from 56K to T3, all with different service providers (many of which are quite reliable in other games). Guild Wars can operate with very little bandwidth so the speed of the connection really doesn't seem to matter a huge amount when it comes to playing the game (updates and loading are another matter).

Most of the time it happens for no apparent reason and without any warning. Since my Internet connection is *not* interrupted during this time (yes, I've tested this), I think it's easy to conclude that it isn't just on our end.

/notsigned
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Old Dec 15, 2006, 07:47 PM // 19:47   #15
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Quote:
Originally Posted by sssYLENCE
Here's a scenerio with your suggestion (using Factions as an example)...

Some random person starts a Factions character. He can easily rush through the main quests because of a lack fearing death (obviously skipping all side quests, any attempt to accumulate necessary skill points/elites, and any formulation of developing strategies).

This person eventually gets into harder areas such as Viz and Arborstone that take a fair amount of skill to survive through (especially when there's the pressure you HAVE to), and he dies a bunch of times until eventually getting into a group that can carry him through. No worries though because it doesn't matter, right.

Finally, he makes his way to Jade Arena, grabs some hench, and just farms away for his now worthless title. If for some ridiculous reason he happens to die doing these runs, no big deal he can just shrug it off and continue on just losing a minimal amount of time.

As for older characters; starting with max armor, full elites and skills, perfect weapons, max customized heroes, etc, etc (need I say more?)


Seriously think about it for a minute. The title would be meaningless to wear and become another worthless stepping stone to the lame KOBD titles.

Just suck it up, make a new character, and test your skill. No reason to ruin it for those of use who were dedicated enough.
Precisely. Thank you!
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Old Dec 15, 2006, 07:57 PM // 19:57   #16
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I kinda like this, i want my main character from prophecies (my necro) to get this title, except the problem is, is that he has 6,000 deaths (heh). I didn't have titles when i started playing at the beginning of release. So i don't see what's wrong about having a character be able to get the title after having a death.

The exp and stuff wouldn't reset at all. You could just do missions and stuff and get your 500k exp or whatever is needed for the title without dying once through that period. Say if you died when u got 250k without a death. Then the counter for the title would just reset.
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Old Dec 15, 2006, 08:00 PM // 20:00   #17
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Survivor title track

To gain the following titles, you must obtain the experience required and the command /deaths must return a zero. Once the title is earned, it will not be lost upon death. However, your progression towards the next title halts once you die.


How hard can this be to understand?
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Old Dec 15, 2006, 08:41 PM // 20:41   #18
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Quote:
Originally Posted by Stormcloud
/not signed for all the people who got it the right way.
I got it the right way. I want to be able to get it on a character I created before the title existed. I don't believe in unattainable titles, that includes survivor and legendary defender of Ascalon. Stupid limits shouldn't exist, especially when they harm loyal players.

Quote:
Originally Posted by Stormcloud
Survivor title track

To gain the following titles, you must obtain the experience required and the command /deaths must return a zero. Once the title is earned, it will not be lost upon death. However, your progression towards the next title halts once you die.


How hard can this be to understand?
Everyone here understands how it currently works, they are suggesting a change.

It doesn't make the title any easier to get, survivor is a very easy title to get. The only hard part is the effort to play a new character because old characters can't get it.
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Old Dec 15, 2006, 09:44 PM // 21:44   #19
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I think I need a doctor. I'm starting to enjoy this.

Thread locked because somebody didn't use the search function or read the forum stickies.
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